Puslitbang Augmented Reality
- Client: Puslitbang PU
- Start Date: 12/02/2019
- End Date: 01/31/2020
- -Game Development
- -3D Visualization
- Collaboration: PT. Meraki
We made an Augmented Reality (AR) application for information for visitors to Puslitbang PU regarding the testing machines there. Applications can be downloaded at Playstore.
The location is quite far away, namely in Cileunyi and also different machines and with an extraordinary level of detail it is difficult to make our team have to be really detailed to make animation and 3D models so that the information conveyed is appropriate.
First we come to each machine location and interact with the expert team there. We dig various information about the machine to the team of experts there.
There are 2 machines that we will make: the first engine for heat resistance testing, and the second machine for earthquake / motion resistance testing.
We also research into the documents needed so that the information that is later made is appropriate.
Then we make a basic design for the target image. This target image aims at the target that will be scanned later. So when the smartphone is aimed at this target, a moving 3D model will appear.
Next we made a 3D model manually from the photos we took on location. We made the 3D model with a very precise level of detail. We use the 3D Blender application in the process of making models and model animations.
Then using Unity 3D software for the Augmented Reality application programming process using the C # programming language. After that we publish it in the form of an android application and we upload it to the Playstore.