Seni Media Campaign 2019
- Client: Kementerian Pendidikan dan Kebudayaan Republik Indonesia
- Start Date: 10/09/2019
- End Date: 12/24/2019
- -Website Development
- -Game Development
- -3D Visualization
In this campaign we made:
1. Culture-based Running Game published on Android Playstore
2. Media Arts Website about all media art artists, events, VR Events, and art products throughout Indonesia.
3. 360 video and interactive VR for virtual gallery.
We discussed with the Ministry of Education and Culture team to discuss story ideas for games and website concepts to be made. Our game story ideas are as simple as possible so they can be easily played by children even while introducing culture in Indonesia.
Because it is at the end of the year, so we have to catch up to all deadlines in a short amount of time. As for the game itself, we need some time for the approval process on the Google Play Store. During the process of recording events for 360 video also located in several places in Indonesia with a variety of different conditions.
When making the game Running, we made all these 3D assets using 4d cinema. We make custom home buildings throughout Indonesia.
For programming, we rely on Unity 3D software for making games. We use the C # programming language that is commonly used to create 3D games.
For 360 video and Interactive VR, we use the Gopro Fusion 360 camera that we put together and edit it again in editing software. We also implement it in an interactive form using HTML5 canvas.